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>> No.10901698 [View]
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10901698

I'm playing picrel right now having never played a Metroid game before at all, and I'm really struggling to see why people rate it so highly. I like the core gameplay, but the level and boss design are killing me.

It's a really hard game. I like a challenge so that's not a problem usually, but I think I'd have given up ages ago if I was playing on my actual GBA and not an emulator with save states.

I'm constantly having to refer back to walkthroughs because I'm supposed to shoot some random block halfway up a wall that's completely indistinguishable from the rest of the wall to continue through a level. At this point I'm constantly shooting every wall in the game just in case the way forward is hidden in it, which is ridiculous.

Pretty much all of the bosses are more frustrating than anything. I just did the spider one, and fuck me that was the worst. The only way I could beat it felt like I completely cheesed it.

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