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/vr/ - Retro Games

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>> No.10303806 [View]
File: 587 KB, 1198x1284, evade example.png [View same] [iqdb] [saucenao] [google]
10303806

>>10303483

I don't care to play any version other than English SNES. But there's a spot or two where you can see remaining traces of the intended "evade" effect. Here we have Setzer using a "matador's cape" to dodge a physical attack with the right setup (I think).

>>10300395

I've uploaded the main "strategy" stuff that I prepared during the research phase before my last go-around, but since there still seems to be some interest I'll dump a few other less important things, but only as image files. The only other thing I can think of in terms of completionism is coming up with some specific number of each item type which isn't stupidly onerous to collect. A kind of rationale why you only have one of such-and-such sword, or ten of them... This thread has me thinking I'll try a fairly quick run in the near future, a few hours casually over a few days.

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