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/vr/ - Retro Games

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>> No.6194387 [View]
File: 498 KB, 600x480, mill.png [View same] [iqdb] [saucenao] [google]
6194387

>>6194270
Great atmosphere and feel, while Doom and Doom 2 plays at a lived in and used future aesthetic, TNT sells it even better, all the techbases feel old and used, like they've been in use for a century and has seen limited maintenance and upgrades.
>Yeah, it's the future and we have a space base near Jupiter and we have plasma guns, but the UAC got a killer deal on this warehouse stocked to the roof with old-ass sporting shotguns, they're from back when people still regularly put wood furniture on guns, anyway they still work just fine, 12-Gauge is 12-Gauge, it's not like it's a musket.
Lots of old rusty metal paneling, piping, dusty concrete, old tapereel computers, still running. The occasional quasi-realism through sector furniture and other 'lifelike' detail makes it feel just a bit more alive.

Looking at say, Map 18, Mill, you can imagine that last big arena as having been used perhaps as a storehouse or factory floor at one point, but was cleared out for whatever reason, so what you have is this giant empty locale with rough concrete walls, cold and dusty to the touch, and no matter how slowly and quietly you try to move, you can't stop the old floorboards from creaking, echoing through the halls, the monsters all know you're there already.

The music is also part of the atmosphere, some of the droning and foreboding ambient tracks like:
https://www.youtube.com/watch?v=L87Igz5MnpQ
https://www.youtube.com/watch?v=L9eiFujqcCk
It really fits for being in a dark and disused industrial facility, you alone against all the evil horrors. TNT overall has some really great music, I love the melodies.

In terms of gameplay, there are weak parts, there are some maps which are quite bad, but I think the majority of them range from decent to good, though you're mostly running out of them by the last third.
I personally love the high frequency of zombiemen, lending itself to lots of all out gunfights, and of course lots of infighting, my favorite mechanic of Doom.

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