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>> No.1935051 [View]
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1935051

Okay guys, this is it, the first official "beta" of my megawad, Bad Blood. Right now there are 9 of the 11 planned levels for the first episode finished; the other two are vague concepts and pieces right now but are coming together smoothly. It includes some new music (some of which is placeholder, some of which is newly composed/made into MIDIs), a new sky, a new HUD and a placeholder titlepic & title graphic.

Feedback is greatly appreciated. The levels are vanilla Doom 2 so feel free to play it with whatever ports or gameplay mods you desire, although I have no idea how it will work with something drastic like BD, GMOTA or Daemonsteal. Please report bugs, places where you get stuck, parts that are shitty, etc. Especially any rooms that you feel look underdetailed or feel pointless. The final release will have proper credits (for the music, textures and graphics I plan to implement) but this doesn't since it's an unfinished thing.

https://dl.dropboxusercontent.com/u/62697468/Doom%20Stuff/BadBlood_091304.zip

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