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>> No.10513664 [View]
File: 1.53 MB, 3200x2000, archvile-scan.jpg [View same] [iqdb] [saucenao] [google]
10513664

Unused and unfinished frame for the Arch-Vile.
One of the things which Gregor Punchatz didn't quite account for was resolution, which is why even though he was faithful to the face which Adrian had drawn, this doesn't convey on the finished sprite.
This results in a more skeletal looking face for the final sprites (which I personally like more than the actual intended design), and this is why the Arch-Vile marble wall relief, which is made from that sketch, doesn't look like the actual sprite.

>> No.5655963 [View]
File: 1.53 MB, 3200x2000, unusedarchvilepose.jpg [View same] [iqdb] [saucenao] [google]
5655963

Saw this thread
>>5650569
and was purely curious, is there a project/mod which makes use of as many of the known official-but-not-used Doom assets as possible? Specifically I mean the ones like pic related.

>> No.5655631 [View]
File: 1.53 MB, 3200x2000, archvile-scan.jpg [View same] [iqdb] [saucenao] [google]
5655631

Unused Arch-Vile pose.

>> No.2297536 [View]
File: 1.30 MB, 3200x2000, archvile-scan.jpg [View same] [iqdb] [saucenao] [google]
2297536

>>2297531

>> No.2117393 [View]
File: 1.30 MB, 3200x2000, archvile-scan.jpg [View same] [iqdb] [saucenao] [google]
2117393

>>2117385
I think he has a headache.

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