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/vr/ - Retro Games

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>> No.10384143 [View]
File: 449 KB, 1000x1394, dreamcast_9_9_99_large.jpg [View same] [iqdb] [saucenao] [google]
10384143

The year is 1998. You are just appointed CEO of Sega. Your job is to make the right moves to prevent the Dreamcast from failing. What do you do? Is this even possible?

>> No.9837721 [View]
File: 449 KB, 1000x1394, dreamcast_9_9_99_large.jpg [View same] [iqdb] [saucenao] [google]
9837721

>>9837667
>What did it feel like to own one of these when they were new?

I rented it before it came out with Sonic Adventure. Me and my brother barely slept all that weekend playing Sanic. It was keno as fuck. I'll never forget it. I was obsessed, subscribed to Saturn / Dreamcast magazine to read about all the games, I'd go to the local import shop every weekend to watch the employees play Virtua Fighter. It was a pretty big deal.

We camped out at Circuit City for it on release day. That first year and a half with the Dreamcast was the best time I've ever had with video games. Even the fucking sports games were amazing. My dad would challenge us to games of NFL 2K... I'd take it in my backpack so after school I could play Power Stone and Marvel vs Capcom 2 with my friends. Everything was awesome. Tennis? Fucking great. Fishing? I'll play it for hours. Le Mans? I don't speak french but this game is fucking fun.

When games stopped coming out for the DC and I got bored of digging through the bargain bin, I bought a Gamecube Metroid Prime bundle and, while I had some great times with that one, it never peaked as high as the DC did.

>> No.9738364 [View]
File: 449 KB, 1000x1394, dreamcasts.jpg [View same] [iqdb] [saucenao] [google]
9738364

>>9738274
Getting rid of Segata Sanshiro
https://www.youtube.com/watch?v=csOtSWMi9vM&
His son isn't as good

>> No.9187913 [View]
File: 449 KB, 1000x1394, dreamcast_9_9_99_large.jpg [View same] [iqdb] [saucenao] [google]
9187913

They fucked up with the marketing.
"it's thinking" was a garbage strapline that gained little to no traction.
It should have been released 1-2 years later with a DVD drive and ethernet support, and then Sega would still be making consoles today.
The console still reminds me of the millennium, before the world went dark.

>> No.9185181 [View]
File: 449 KB, 1000x1394, dreamcast_9_9_99_large.jpg [View same] [iqdb] [saucenao] [google]
9185181

>>9184881
>you look at your shelf, with physical representations of your games on display, helping you to decide what to play today
>you take the case and look at the back cover, understanding which would be the ideal peripheral to use with this interactive experience
>you open the case and review the video game manual to familiarise yourself with the games systems and controls
>you give the case a good sniff to remind you of great days gone by, lazy Sundays playing vidya when you had no cares in the world
>you remove the disc from the case and place it in your original Sega Dreamcast
>you press the power button
>you select the current time and date because the battery is dead
>you see the glorious Dreamcast start-up doodle as if it were 9/9/1999.
>it's thinking™

This experience is only possible with the original video games and hardware anon.

>> No.8816227 [View]
File: 449 KB, 1000x1394, dreamcasts.jpg [View same] [iqdb] [saucenao] [google]
8816227

>>8815732
Funny the last photo was of Shenmue
>Shenmue's reported production budget was $70 million, including marketing and early development on what would become Shenmue II and additional sequels. This made Shenmue one of the most expensive games ever developed at the time, with Suzuki planning to tell Ryo's story across four to five installments
If Shenmue wasn't such a money pit, they could have made a dozen game in its place

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