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/vr/ - Retro Games

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>> No.1354075 [View]
File: 27 KB, 125x125, 1384933496237.png [View same] [iqdb] [saucenao] [google]
1354075

The thing that really baffles me is that creating a good add-on isn't really that hard. It takes a little legwork, yeah, but all of the information is there.
Corridor 7 guy was good, and Kyle Katarn is fucking amazing. Doom64guy is a little generic, yeah, but also good and has everything. Hell, Doom64guy and Katarn were made by first-timers who never coded before, so it's not like you have to be THE BEST to make a good add-on.

But everyone wants to play as Caleb, the shittiest add-on around.

>> No.1307565 [View]
File: 27 KB, 125x125, 1384933496237.png [View same] [iqdb] [saucenao] [google]
1307565

Would you guys like to see a Classic Rivalry if it was done by someone who wasn't Zygo?

What I'm thinking is something akin to Samsara, but with a less-means-more approach. Rather than trying to replicate everything, take three or so of their weapons that they're most iconic for, two or three of their abilities, and put them in tiny Duel arenas.
With much less emphasis on trying to recreate everything, you'd be able to not only include far more characters, but also have each character focus on something super-specific so you can make each character really different from the other.

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