[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1244036 [View]
File: 119 KB, 640x480, 45-70rifle3.jpg [View same] [iqdb] [saucenao] [google]
1244036

>>1244010
>I was really just talking about how the switch to FPS really fucked over the way the game is handled.
I guess it's pretty different.

>Where in 1 and 2 moving stats around was enjoyable because sometimes something new might come from it.
I'm not quite sure what that is, what do you mean by "moving stats" ?

>However in 3 and New Vegas just felt like a Oblivion FPS.
I don't find that to be inherently bad as a concept, but if you mean by all of Oblivions shortcomings and flaws (the stiff world, the repetitive gameplay, the godawful voice acting, the dumbass plot...), I love the idea of an FPS that's about exploring a world, and where you level up, search for treasure, and shoot guns. I think New Vegas did things much better than 3, for one thing, your skill levels and stats could affect outcomes of conversations (for example, you could successfully perform brain surgery on Caesar just by having 9 or higher in Luck), or you could try to solve situations peacefully (not that I didn't look for an excuse to to expend .45-70 Wadcutters).

>Where outside maybe a dialog here or a small change here the game always played the same. At least more of the same compare to 1 and 2.
How do you mean?

Navigation
View posts[+24][+48][+96]