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>> No.1641763 [View]
File: 435 KB, 671x499, notalineanymore.png [View same] [iqdb] [saucenao] [google]
1641763

>>1641138

https://drive.google.com/file/d/0Bx-OZG3OqlkwRmZsOUFvV2k2SjQ/edit?usp=sharing

Added "Secret" to sectors, moar monster closets etc.

Also demos of other players are awesome to observe what you did right/wrong.

Serious spoilers for dudes who already tested;
I'll keep the random teleport in "offices" right before BFG. I still think ending up inside a barrel while running towards a BFG is funny. Also removed BFG from guard room, so it is the only one now.

Both ends of library passage now need yellow key. That passage was intended to bypass going back to "real world" to remove bars. But the trip back is pretty dull if you missed the key.

However I'll probably replace that passage to somewhere else and force players to use the switch in "real world" and give a shot at BFG, after all it is a single map and if you love that thing you should be able use it. Also if players didn't get the idea "button with colored bars next to it opens same colored bars" and forgot about it so quickly, that's players problem"

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