[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.2473121 [View]
File: 34 KB, 400x300, 996930_626143567429875_949239027_n.jpg [View same] [iqdb] [saucenao] [google]
2473121

>>2473076
But that's part of the gameplay, the berserk powerup makes him super strong. His only really abnormal ability is his running speed.
The power armour seems to remove the more human aspect to the games.

I want to feel frightened when I'm trapped into a corner, chainsawing everything as fast as possible as my health visibly ticks down as doomguy shouts in pain as his face becomes more bloody and dishevelled.
I want to feel terrified of another enemy encounter when I'm at <20% health and I want to see that doomguy has a tired and frightened face that mirrors my own.

Stuff like this is why Doom feels so tense despite being very fast paced. It gives itself variety and the player the opportunity to become totally overwhelmed by a bad choice.

However now you can curb stomp your way out of a tight spot and be politely reminded that your health is below 50% with an electronic bleep.

>> No.2454196 [View]
File: 34 KB, 400x300, 996930_626143567429875_949239027_n.jpg [View same] [iqdb] [saucenao] [google]
2454196

>>2454127
I love the monster-on-player animations slightly more. It gives a great sense of how powerful and intimidating the demons are. Though the monster on monster ones are very good at that too.

>> No.2447116 [View]
File: 34 KB, 400x300, 996930_626143567429875_949239027_n.jpg [View same] [iqdb] [saucenao] [google]
2447116

>>2447075
>you are trying to make DooM deep, and thats where original movie has failed.
Film-goers hated the Doom movie because it was less deep than a kitchen sink. It was ass blasted by critics because it was a generic action movie and doom fans hated it because it was totally unconnected to the games.
I want it to be an horror/action film in the same vein as Aliens and Evil Dead 2 like this anon said >>2446657
I want doomguy to be the badass hero to save the day, however I want him to at least struggle through his adventure and learn more about what's happening around him than the player does in the games. That would be the purpose of the movie, to do things that would not fit into the original gameplay.

Also take this scene from Evil Dead 2
https://www.youtube.com/watch?v=J_xJUQxE9tY
It starts as a very goofy scene, but as it goes on it's more and more apparent that he's being tortured by the evil dead. At the end we see that he has to hold the shotgun in his opposite hand because he needed to cut off his main one to save himself. It's both very entertaining and a well written scene.
This all illustrates Ash's struggle during the story and he is even more heroic by the end because of it.

Navigation
View posts[+24][+48][+96]