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>> No.2888383 [View]
File: 710 KB, 1920x1080, Screenshot_Doom_20150817_224402.png [View same] [iqdb] [saucenao] [google]
2888383

>>2888337
Becaus it isn't the doom engine. It's a modern port.
> I do not think that's doing the Doom engine, which is a pretty damn smart and stylish engine, any favors.
I think it's down to the the individual map. There are ugly and stylish maps for all levels of detail or features used. Isn't it natural that some people have desired more features and less limitations to work with over the course of 20 years of mapping?

>>2888357
>pic related, when will it be finished?
I have no idea. It seems to grow larger and larger in scope for every month, and they're making maps at breakneck speed. It's almost a shame all the copyright issues will keep it from having a wide release (like free on steam or whatever) since the quality is so high.

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