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/vr/ - Retro Games

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>> No.8074087 [View]
File: 1.24 MB, 1366x768, spasm0010.png [View same] [iqdb] [saucenao] [google]
8074087

>>8073368
I'm saving Tears until almost last because I don't want to be spoiled by a 2020 map when I'm playing all these 2013-15 ones. But I continue to be impressed with basically every level I jump into, the Necromancer's Keep was amazing and could double up as a fun Halloween level.
>Climbing out of your grave like Caleb in the beginning
>All the monsters being there makes sense because they could be summoned/employed by the necromancer
>All those cool traps and areas of the mansion
>The final fight up a towering enchanted library where you have a boss fight against the necromancer and he ends up taking multple forms
Hell, I even somewhat enjoyed Obsessive Brick Disorder by the end, even if it was an eyesore to look at. Does AD even have bad maps? Most Doom projects usually have at least a couple dragging them down a bit.

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