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/vr/ - Retro Games

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>> No.9058574 [View]
File: 168 KB, 106x200, Mary98_stance.gif [View same] [iqdb] [saucenao] [google]
9058574

>>9054984
Her model in XIV and XV is an abomination compared to her old KoF sprite. Where's the muscle definition? She's a grappler who breaks arms and shit. Even in her earliest appearances >>9055136 she's still ripped with a very defined body. '90s KoF Mary is a perfect design.

>> No.8897078 [View]
File: 169 KB, 106x200, Mary98_stance.gif [View same] [iqdb] [saucenao] [google]
8897078

>>8894252
AOF3 used something similar to XII and XIII's animation where CG models were created and then traced over by the pixel artists witht he animation for the CG models coming from mocapping.

But SNK from 1996 and on was definitely the best around for adding all these little flourishes and bits of characters to their animation. Not even just "bounce" but things like Mary's idle stance in the KoF games.

>> No.8861326 [View]
File: 169 KB, 106x200, Mary98_stance.gif [View same] [iqdb] [saucenao] [google]
8861326

I love blondes

>> No.8774965 [View]
File: 169 KB, 106x200, Mary98_stance.gif [View same] [iqdb] [saucenao] [google]
8774965

>>8768919
Hell yeah. My current team is King-Mary-Kim.
What about yours?
>>8774645
>using your partners in the background for an attack
You can still do that in 98, to escape from mash throws.

>> No.4947814 [View]
File: 169 KB, 106x200, 0676194545.gif [View same] [iqdb] [saucenao] [google]
4947814

This thread was deleted and I have no reason to believe this won't be the same. There's another fighting game thread that already has some Fatal Fury talk in it
>>4944231
Anyway, posting best girl

>> No.3577464 [View]
File: 169 KB, 106x200, Mary98_stance.gif [View same] [iqdb] [saucenao] [google]
3577464

Bryan!
PEE-HOLE!
Branch Can Allow!~Snatch!
Hey!~Crotch!
Gudbai!
Master retaaard!

And the KoF2003 special intro https://youtu.be/cLF2krLRIgU (1:23 mark)
"You're doochin' a new partnah? Aren't you za wacky wun? I'll sho yu"

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