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>> No.3687330 [View]
File: 120 KB, 427x340, 91 v 161.png [View same] [iqdb] [saucenao] [google]
3687330

>>3687313
>firewine dungeon is one floor
Which doesn't stop it from being the most excruciating dungeon in the entire game, bar none.

>those consumables exist just for thieves to do exactly this.
So do the consumables other classes pop. Tanking a fireball trap with a Potion of Fire Resistance is no more or less utilizing consumables correctly.

>91k is when a f/m/t reaches max level in bg1; he doesn't need 161k. pay attention
"Pay attention"? Really? Well, you're wrong either way. Pic related. And don't try to backpedal and claim you weren't including TotSC because the XP cap on vanilla Baldur's Gate was lower than 91k.

>if both classes would win anyway, what difference does it make?
The argument was over which was better. You needing to spend several thousand gold on every single fight including trash mobs just to hold a candle means that the Blade is better. See, I never argued that the F/M/T was garbage or that you shouldn't play it. I argued that it was a complicated way to make a less powerful Blade, and that's what it is. All this number crunching has only served to validate that claim.

>meanwhile potions are available in bg1
And scrolls are available in BG1. The Wish scroll isn't the only scroll in the game. But given you thought the XP cap was 91k, I can see you're not too familiar with how these games work.

>At this point, everything has been said, and you're just salty.
Salty about what? Being proven right over and over again? Or you publicly embarrassing yourself over and over. I let your slip about the XP go time and time again until you finally got so obnoxious about it "for the THIRD TIME!" that I finally pointed it out.

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