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/vr/ - Retro Games

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>> No.5719753 [View]
File: 2.64 MB, 640x480, ogre.webm [View same] [iqdb] [saucenao] [google]
5719753

>>5719712
>The movement is worse than Q1
case in point - subjective view

>levels are less detailed
factually wrong

>The enemies and animations are also stiff as fuck
animations are much better compared to Q1's 3-5 frame "animations"

>> No.4539121 [View]
File: 2.64 MB, 640x480, Quake 01.webm [View same] [iqdb] [saucenao] [google]
4539121

>> No.3893274 [View]
File: 2.64 MB, 640x480, pinnacle of encounter design.webm [View same] [iqdb] [saucenao] [google]
3893274

>>3893267
>nightmare difficulty

>> No.2734105 [View]
File: 2.64 MB, 640x480, ogre.webm [View same] [iqdb] [saucenao] [google]
2734105

come to think of it, Q1 could use some more hitscan enemies

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