[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.9543071 [View]
File: 72 KB, 480x640, Mazaki-Anzu-anzu-mazaki-42810891-480-640.jpg [View same] [iqdb] [saucenao] [google]
9543071

>>9541114
I wouldn't say there is a best one, OP. All of them are quite different from one another, so it really depends on what you're looking for. I think the 1st distinction that needs to be made is between the installments that follow the official rules, like all of the WC installments, alongside EDS and SDD, and the ones that follow the old GB/GBC rules like Sacred Cards and Reshef of Destruction. If we go for the latter, the main difference between them is difficulty, if you want something smooth, go for Sacred Cards, if you want to tear your hair out, go for Reshef of Destruction, either way both of them have an open map you can explore, kind of like Pokémon, but on a smaller scale. Now, for the installments that follow the rules, if you want an open map like in the installments I've mentioned, go for WC2005:7 Trials of Glory, but if you want a bunch of duels one after another without much in between, go for EDS, WC2004 or WC2006, SDD has an attempt at making the Battle City story, and GX Duel Academy is more open, but navigation is through menus. Overall it also depends on what era of Yu-Gi-Oh! you're more into, the original or GX, and what time frames within those eras you prefer, with different ban lists and stuff.

>> No.9073995 [View]
File: 72 KB, 480x640, Mazaki-Anzu-anzu-mazaki-42810891-480-640.jpg [View same] [iqdb] [saucenao] [google]
9073995

>>9072680
>>9073050
Why did Yu-Gi-Oh! video games always had such good OSTs? Konami really put care into it back then, anyways here's my favorite:

https://www.youtube.com/watch?v=mjLWD_vejRI

>> No.8561648 [View]
File: 73 KB, 480x640, Mazaki-Anzu-anzu-mazaki-42810891-480-640.jpg [View same] [iqdb] [saucenao] [google]
8561648

>>8561245
>>8561504
>>8561645
4. Duel Monsters 7: The Duel City Legend/The Sacred Cards (GBA)
A natural evolution of the previous installment mentioned, however instead of following the simplistic tier system which all of the other titles in this list used, with you defeating all opponents in a tier 5 times and moving on, without much story, here you have a Pokémon like overworld, so story wise it's more like Forbidden Memories, since it actually has one, and it tries to feel like and RPG, just a shame Fusions are gone, but it's still a fun time.

5. True Duel Monsters 2: Succeeded Memories/The Duelists of the Roses (PS2)
Well, I admit this is very different, but it is the literal sequel to True Duel Monsters: Sealed Memories/Forbidden Memories, so it makes sense to include it, the basic rules themselves with Fusions aren't too different, but the rest are, almost all of it, including the field that resembles something like Chess, still, it has the closest feel regarding the story, because it's told like a VN like its predecessor, and it has the same soul to it in a way.

(2/2)

>> No.8347921 [View]
File: 73 KB, 480x640, Mazaki-Anzu-anzu-mazaki-42810891-480-640.jpg [View same] [iqdb] [saucenao] [google]
8347921

I love the track that plays while Tea gives you a card, something about it feels so mysterious, yet peaceful too.

P.S. Tea is cute! CUTE!

Navigation
View posts[+24][+48][+96]