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>> No.9193438 [View]
File: 1.06 MB, 1511x826, df.png [View same] [iqdb] [saucenao] [google]
9193438

Thanks to whoever recommended Divine Frequency demo on /v/, it was great.
Are there any notable Resident Evil-like wads with ammo starvation, multiple treacherous paths and interwoven levels? Something where the combat doesn't leave too much space for finesse, so the order of encounters and resources you spend matter more than aim and dodging.

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