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/vr/ - Retro Games

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>> No.4203812 [View]
File: 13 KB, 500x438, a4ucu9.jpg [View same] [iqdb] [saucenao] [google]
4203812

>>4203764
It has the best of everything and no cost-cutting.

>>4203786
>The extra hookups are primo
Pic related. The many downsides of the 100x are in no way an acceptable tradeoff imo.

>> No.3778705 [View]
File: 13 KB, 500x438, a4ucu9.jpg [View same] [iqdb] [saucenao] [google]
3778705

>>3778670
PlayStation doesn't output component but does use the same pins on the Multi-AV out for RGB.

As you'll need sync, the way to get it is to run a separate composite video line. This can be from the console itself, in the case of the earliest hardware revisions, DTLs or Asian VCD model (SCPH-5903). Alternatively, there are composite breakout boxes, intended for hooking up lightguns (not NeGcon, had a blonde moment), which will get this from the Multi-AV whilst allowing the main video signal to pass through. Pic related.

You will obviously need BNC-RCA adaptors to physically connect to the monitor but these are cheap and widely available.

Nice set of inputs you have btw. Barco?

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