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/vr/ - Retro Games

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>> No.8176914 [View]
File: 1.06 MB, 720x818, N64_Joystick_Mechanism.webm [View same] [iqdb] [saucenao] [google]
8176914

>>8168323
>>8168576
So long it uses the wrong mechanisnm, its going to be shit.
The current analog mechanism that has been standard since the PS1 introduced it to the mass market do not trust itself to register subtle movements, nor staying upright enough to not run into deadzone issues.

There is a reason why games primarly uses it for 2-3 values of walk speed depending on how frisky they are.

>> No.7988081 [View]
File: 1.06 MB, 720x818, 1584229613683.webm [View same] [iqdb] [saucenao] [google]
7988081

Literally all it would take to repair almost any N64 controller is a decent quality replacement for the two stick parts that wear each other down. It's 2021 with all the stupid replacement controllers and console mods and still no idiot ever bothered to build two injection molds to make and sell replacements. What's the hold up?

>> No.6612056 [View]
File: 1.06 MB, 720x818, 1584229613683.webm [View same] [iqdb] [saucenao] [google]
6612056

buy lubricant, silicone based lubricant or lithium grease is good
disassemble the controller
disassemble the joystick assembly
apply copious amounts of lubricant to the mechanism, put lube on pretty much every part that rubs against another part
reassemble

voila, enjoy an N64 controller that will last for decades of mario party

>> No.6265080 [View]
File: 1.06 MB, 720x818, 1562940624435.webm [View same] [iqdb] [saucenao] [google]
6265080

Whats the best lubricant for OG control sticks if they're barely used/near factory contdition? White lithium grease? or something else?

>> No.6201678 [View]
File: 1.06 MB, 720x818, 1562940624435.webm [View same] [iqdb] [saucenao] [google]
6201678

>Why is it so hard to make a good replacement stick?

It's not your ordinary stick.

>> No.5731505 [View]
File: 1.06 MB, 720x818, n64 stick.webm [View same] [iqdb] [saucenao] [google]
5731505

>>5731424

>> No.5373403 [View]
File: 1.06 MB, 720x818, N64_Joystick_Mechanism.webm [View same] [iqdb] [saucenao] [google]
5373403

>>5373383
Okay so you get a mechanism that:
1. Has flat resistance
2. Is mechanically solid, meaning resistance stays flat
3. The mechanic actually scales regardless of direction, which a lot of analog mechanics do not do

>> No.5322476 [View]
File: 1.06 MB, 720x818, n64 stick.webm [View same] [iqdb] [saucenao] [google]
5322476

>>5322464
There isn't anything else like this for the N64. The acceleration and sensitivity hasn't been replicated yet.

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