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/vr/ - Retro Games

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>> No.8846868 [View]
File: 799 KB, 1920x1080, Douk32.jpg [View same] [iqdb] [saucenao] [google]
8846868

>>8846856
>Each time I replay it, I like to mess with the AI and see what kind of weird things I can get them to do

My nigga. I used to do that with Half Life 1, I would try to set the NPCs to fight each other and I loved situations where marines would fight monsters / security guards and try to observe the action by dying to a good spot and then watching the marines and barneys / monsters duke it out. Even better in Opposing Force where you have your squad of marines and you can set up against the Black Ops troops.

>try to get them to chase me all over the map or see which places they'll flat out stop chasing me
IIRC Kingpin : Life of Crime had really really good NPC A.I in regards to this. Like they would be able to go on narrow high ledges etc that would stop most games' NPCs dead in their tracks.

>> No.7814780 [View]
File: 799 KB, 1920x1080, Douk32.jpg [View same] [iqdb] [saucenao] [google]
7814780

Nice little greeting from the aliens I suppose. One thing that I've kind of been thinking is that it would've been cool from the devs to put in more level specific secrets and Duke voice overs but hey, I think they had a pretty fun reference there already with the X-Files thing.

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