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/vr/ - Retro Games

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>> No.6733274 [View]
File: 77 KB, 256x256, frame_001.png [View same] [iqdb] [saucenao] [google]
6733274

>>6732989
Tried rotating them on two axes, way too much for 30 frames. Even with double that it's just messy. Another problem typical for prerendered stuff: at 256x256 it's also just too large to look good, stupid as that sounds. Below 128x128 and you can't make out the eyes anymore.

So just one frame from the angled ribbons.

Filed under E for experiment.

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