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/vr/ - Retro Games

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>> No.753804 [View]
File: 19 KB, 294x294, Oh_boy_here_we_go.jpg [View same] [iqdb] [saucenao] [google]
753804

>>753513
>see Sonic in the first few seconds

>> No.577417 [View]
File: 19 KB, 294x294, Oh_boy_here_we_go.jpg [View same] [iqdb] [saucenao] [google]
577417

>> No.476221 [View]
File: 19 KB, 294x294, Oh_boy_here_we_go.jpg [View same] [iqdb] [saucenao] [google]
476221

>> No.430996 [DELETED]  [View]
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430996

>>430992

>> No.375009 [View]
File: 19 KB, 294x294, Oh_boy_here_we_go.jpg [View same] [iqdb] [saucenao] [google]
375009

>>373812
It's heavily implied that you have to use inertia to move the barrel, as jumping on it increases its movement. And like someone else mentioned you can get it very close. Add to that that never in the previous two games was there a similar mechanic. It's just terribly implemented.

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