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/vr/ - Retro Games

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>> No.7779430 [View]
File: 176 KB, 802x730, genesis_yy.png [View same] [iqdb] [saucenao] [google]
7779430

>>7779415
If it's uncompressed YY-CHR. If it is compressed you're basically fucked.
Ripping graphics from a ROM directly won't provide palette data anyway. Some emulators have graphics export, but i'm personally not sure about any genesis / 32x that have this feature.

>> No.7729984 [View]
File: 176 KB, 802x730, genesis_yy.png [View same] [iqdb] [saucenao] [google]
7729984

>>7729969
It should automatically detect smd files, otherwise, just set it to this.
megasis games often used compression though, in which case you're probably fucked, unless it's a popular game with a known compression format, then you're only probably fucked =)

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