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/vr/ - Retro Games

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>> No.9511705 [View]
File: 363 KB, 1022x650, Dinky Park.png [View same] [iqdb] [saucenao] [google]
9511705

>>9511692
>not stacking the launched freefalls
2/10 marcel needs to apply himself

>> No.8211024 [View]
File: 364 KB, 1022x650, Dinky Park.png [View same] [iqdb] [saucenao] [google]
8211024

>>8195245
yeah and no park in history was a compact mess of launched freefalls on top of more launched freefalls but guess what i'm building anyways

>> No.8000592 [View]
File: 364 KB, 1022x650, Dinky Park.png [View same] [iqdb] [saucenao] [google]
8000592

>>8000569
based stackpark anon

>> No.5862360 [View]
File: 364 KB, 1022x650, Dinky Park.png [View same] [iqdb] [saucenao] [google]
5862360

>>5862351
That's the major fault of Park Value parks. The fact that it's the only thing that matters in the park paired with the fact rides degrade in value means you're best off just spamming launched freefalls at max height. Trying to be fancy with rides takes time and it just means your rides degrade in that time.

>> No.5805396 [View]
File: 364 KB, 1022x650, Dinky Park.png [View same] [iqdb] [saucenao] [google]
5805396

What is the worst park objective and why is it park value?

>> No.4796308 [View]
File: 364 KB, 1022x650, Dinky Park.png [View same] [iqdb] [saucenao] [google]
4796308

hey guys how'd i do in dinky park

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