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>> No.10148295 [View]
File: 194 KB, 500x500, BitterHappyThoughts.png [View same] [iqdb] [saucenao] [google]
10148295

>>10146494
>Turok: Rage Wars
Alright, I see... Interesting enough, Rage Wars came out in between Turok 2 and 3. So I guess it makes sense for them to re-release it next.
>>10146530
I kind of wish they did the same for Quake.
>>10146826
>>Uh, yeah, the Strogg were masterminded by two Shamblers I guess
I feel like this is a bit of misdirection. I have no idea who Modir is in Lovecraft stuff, but there're numerous Shub-Niggurath imagery from the videos I've seen.
Lots of lava and Dimension of the Machine would also allude to Chthon, but I would assume he's out of the picture by that point of time and Goroth took over instead.
If anything, I still lean into what Champions kind of hinting at (in my opinion): that Gilman got ambitious and moved up from Grunts and Visor to creating Stroggs.
>>10146845
I mean, technically...
https://youtu.be/f9ziDUvkUp8?t=14358

>>10146923
Ported and expanded PlayStation 2 port thing is more likely.
>>10147042
Champions did it first and before the multiverse craze really started hitting the fan.
>>10147321
16's narrative was promising. Eternal got sidetracked. Ancient Gods went off the rails and crashed.

>> No.10098901 [View]
File: 194 KB, 500x500, BitterHappyThoughts.png [View same] [iqdb] [saucenao] [google]
10098901

>>10097796
>>10097805
Yeah, Quake's re-release actually seems to be the best and easiest option for WinQuake multiplayer stuff. Playing DM against bots is nice, even though I'm currently not as good aganist them as I was in the past.
>>10098792
You checked out the demo? It was glitching out on my old machine and I didn't bother checking it out now. Seems like Nightdive & New Blood did a great job though.
>>10098842
Pretty sure it's a mix of >>10098851 and dealing with reverse engineering the game from scratch since the source code was lost and I don't think they can legally do much with Quake 2's.
I'm not sure why they didn't got Nightdive on board since I assume they're working on Quake 2's re-release and that's why SiN Reloaded was pushed aside: I recalled there being some tweets and messages about some technical difficulties and maybe Nightdive was able to negotiate the use of their final Quake 2's work for SiN's re-release.

>> No.9829762 [View]
File: 194 KB, 500x500, EWYX09bVAAAzm88.png [View same] [iqdb] [saucenao] [google]
9829762

>>9829748
>remember bitterman

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