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>> No.3350539 [View]
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3350539

>>3350525
>if you're taking it to that extent Quake is easier/more intuitive.
only since trenchbroom came out

johnny wants to make a quake map, opens up an editor, sees this, realizes how unintuitive it is to even make a box, then quits

then there's the various features that come with bsp mapping and brushes- making sure there's no leaks, making your own curves and no concave brushes, lighting (fullbright is for fucking shitters), figuring out entities (target and targetname fucks with a lot of people), etc



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