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/vr/ - Retro Games

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>> No.740614 [View]
File: 4 KB, 256x224, lookit.png [View same] [iqdb] [saucenao] [google]
740614

>>740551

If you can find a place for it, have one of the boss rooms be much smaller than all the rest. Claustrophobic boss rooms are an interesting concept to me.

For instance: the GB Mega Man games kept the the sprites the same as the NES ones but on a much smaller screen, which resulted in cramped rooms. Here's a picture of Cut Man's GB boss room on a screen with the NES resolution.

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