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/vr/ - Retro Games

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>> No.3622075 [View]
File: 52 KB, 704x480, 00000024.png [View same] [iqdb] [saucenao] [google]
3622075

Virtua Fighter 2, Dead or Alive, Last Bronx and Goiken Muyou all run at 704x480i (the highest resolution of that time) with multi-layered pseudo-3D backdrops. PSX's Dead or Alive runs at 512x480i with simplistic backgrounds and simplified HUD and explosions, its only technical advantage is the improved lighting.

>Saturn
Virtua Fighter 2: 704x480
Dead or Alive: 704x480
Last Bronx: 704x480
Goiken Muyou: 704x480

>PSX
Tekken 3: 368x480
Dead or Alive: 512x480
Soul Edge: 640x240
Tobal 2: 512x480

Even things like Battle Arena Toshinden runs at a higher resolution on the Saturn, despite being a direct PSX port.

So, what caused this advantage, the features of the VDP2?

https://www.youtube.com/watch?v=IO5towF_bhU

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