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>> No.7325006 [View]
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7325006

>>7324773
here's what I have so far

https://litter.catbox.moe/dx742k.wad

Limit-removing, tested in crispy, prboom use cl2.
I included D4V inside the wad now, so no need to load anything else.

I'm tryin to figure out how to turn the hallway behind the yellow door into a proper hallway with playable area. I looked at BTSX and while the architecture is good, it just feels like the combat is filler, just some enemies to shoot while you move to the next section. Preacher.wad has far and above the best use of popcorn enemies I've ever seen so I'm gonna try to understand better why it works so well there and how I can apply it

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