[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.5598070 [View]
File: 156 KB, 1024x819, daytona.jpg [View same] [iqdb] [saucenao] [google]
5598070

>>5594105
>filtered-to-death textures
Like in the original???

>> No.4838078 [DELETED]  [View]
File: 155 KB, 1024x819, 2602800-5174314016-Dayto.jpg [View same] [iqdb] [saucenao] [google]
4838078

Do you go and shitpost in threads for games you don't like/create hate threads? Or do you try and resist the urge?

The posting climate of /vr/ seems a little more like /v/ these days...

>> No.4788457 [View]
File: 155 KB, 1024x819, 2602800-5174314016-Dayto.jpg [View same] [iqdb] [saucenao] [google]
4788457

AAAAAAAAAAAH

AAAAH AAAH AAAAAAAAAAAAAHH

AAAH AAAAAAAAH UHWAAHAAAAAAAAAAH

>> No.3719289 [View]
File: 155 KB, 1024x819, 2602800-5174314016-Dayto.jpg [View same] [iqdb] [saucenao] [google]
3719289

ITT: game-related videos that are actually /vr/ themselves, before 1999.

https://www.youtube.com/watch?v=tQLP0qUY4n4

This is a Japanese video strategy guide for Daytona USA, that details techniques for each corner of the three courses. There are no subtitles, but a lot can be inferred from just watching (plus the narrator does throw in some English here and there).

>> No.3702459 [View]
File: 155 KB, 1024x819, 2602800-5174314016-Dayto.jpg [View same] [iqdb] [saucenao] [google]
3702459

>>3695445
"Gotcha springs?"
is this a CNZ complaint, because that's the only stage I can think of where it'd apply
my biggest issues with S3 are that >>3701678
CNZ2 is fucking long and poorly laid out, and then Marble Garden has those huge-ass off-screen spike balls, and the boss is entirely retarded if you decided to pick Tails alone for whatever reason

I'm generally going to say that the S&K half is overall better, but I replayed S3 alone in one go (and it's solidly long, seemed to be a tad shorter than S2) just to see how that game on its own merits and it's not bad.
S&K's biggest issue is Sandopolis 2 being king of annoying. And only kind of, it's much less annoying than I remembered.

>>3695043
>anything unique item in a stage can fuck off
people like this are retarded
the sandslide maze is kind of boring, and the DEZ ring lanes take too long for no reason, and that's it

>>3697770
>I count the idiotic autoscrolling segment with bombs
ah man, fuck this bit -- it was cool the first time
and only the first time

>>3695619
People are stupid and don't know about speed control.
These are the sort of people who will crash on the last corner in Big Forest in Virtua Racing or on the Sonic mountain corner in Daytona USA every single time without any hope of getting better.

>> No.3575403 [View]
File: 155 KB, 1024x819, Daytona.jpg [View same] [iqdb] [saucenao] [google]
3575403

>>3573968
DAYEETOONAAAAAAA!
RET'S GO AWAI!
ROARING STAAAAAAAAAAAAAAAAAAAT

https://youtu.be/iyVr1ux1Cok
IF
YOU WANNA JAM

>> No.3183020 [View]
File: 155 KB, 1024x819, dat draw distance.jpg [View same] [iqdb] [saucenao] [google]
3183020

>>3182849
>How so?
confidential Lockheed Martin military tech.

>> No.3125782 [View]
File: 155 KB, 1024x819, sonicturn.jpg [View same] [iqdb] [saucenao] [google]
3125782

I actually played Daytona USA before I played any Sonic games, so this was my first sight of the little blue bastard as a kid.

>> No.2226913 [View]
File: 155 KB, 1024x819, 1993.jpg [View same] [iqdb] [saucenao] [google]
2226913

>being wowed by anything after Daytona USA in 1993

Arcades were always way ahead of both consoles and PCs pretty much until 2000. They were the things that wowed you.

Navigation
View posts[+24][+48][+96]