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/vr/ - Retro Games

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>> No.8150779 [View]
File: 757 KB, 640x556, 1625568728661.webm [View same] [iqdb] [saucenao] [google]
8150779

>>8149985
N64 needs to be given a second life, and I'm a PS1 guy

>> No.7928629 [View]
File: 757 KB, 640x556, material test.webm [View same] [iqdb] [saucenao] [google]
[ERROR]

It's been a while since I posted some N64 stuff, so here goes:

There's now a text-rendering system, complete with unicode support. It's a little unoptimized, but the core functionality is there.

More importantly, the material system has been expanded to include many N64-specific settings. You can now, for example, set custom combiner equations, mess with the render mode, and even do multi-texturing. This makes it possible to hit the hardware more directly and really take advantage of the RDP's "powerful" capabilities.

And that's about it for now.

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