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>> No.4512521 [View]
File: 46 KB, 296x363, Artifacts.png [View same] [iqdb] [saucenao] [google]
4512521

>>4512492
Okay, so I've got all of my creatures set up to 'freeze', temporarily, if hit by a certain freezing weapon. They go blue, as per the ice translation, and then for a few moments they're frozen. But then when they come back, they go to a 'normal' translation (AKA, 0:255 = 0:255). Problem is, when they come back, they're covered in weird green and white markings, like in pic related. Does anyone know how to fix this, or have some other solution in mind to undo the 'ice' translation?

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