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/vr/ - Retro Games

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>> No.8694393 [View]
File: 116 KB, 700x694, Chun-Li-chun-li-2106216-700-694.jpg [View same] [iqdb] [saucenao] [google]
8694393

>>8684449
The problem with so many modern versions of games is that they seem to be less made with what made the originals work and more what casuals understand about it through reputation rather than exposure. Long form game series always devolve to a point were it becomes a matter of iconography rather than quality so superficial qualities get overexposed and the series reaches a type of meme plateau.

>> No.3985696 [View]
File: 123 KB, 700x694, contemplative-chun-li.jpg [View same] [iqdb] [saucenao] [google]
3985696

>>3985671
> you'll never play an ultimate MvsC 2D compilation with not only every character but also every stage instead of 3D OC bullshit, helpers, variable team sizes and combinable gameplay elements from the entire series

>> No.3358220 [View]
File: 123 KB, 700x694, Chun-Li-chun-li-2106216-700-694.jpg [View same] [iqdb] [saucenao] [google]
3358220

>>3358161

yeah and there's a reason why SF5 was a massive flop and disaster.

> It's obvious that Capcom is putting it's faith in the FGC before they worry a whit about the lore.

and look what happened.

>>3358202

Well naturally the gameplay should come first but even in those instances you can do a lot with the characters.

Chun Li being an interpol super cop is her whole driving motivation but the cheery aspect of her personality keeps her from being too one note. It makes her closer to Terry Bogard who despite having dead dad issues and is on a quest for revenge is still a friendly nice guy.

Us Story fags aren't asking for novels or rpgs but there's no reason not to give the characters some semblance of real personality and story.

It doesn't take a lot to make a character engaging and Capcom as of late hasn't even tried

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