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/vr/ - Retro Games

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>> No.2270383 [View]
File: 811 KB, 1280x720, shot0004.png [View same] [iqdb] [saucenao] [google]
2270383

>>2270301

SHIT, HE FIGURED US OUT

>>2270337
>>2270353

The big problem with this is how much of Loreshot is native behavior. It's not fastprojectile, so at higher speeds it moves [speed] amount of units every tic, which sometimes allows it to just bypass enemies completely.
It's not really feasible to rewrite the Loreshot attack, and it's not really customizable, so it's really kind of...for lack of a better word, squishy.

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