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>> No.3791394 [View]
File: 865 KB, 1632x1224, Norinco Trench Gun.jpg [View same] [iqdb] [saucenao] [google]
3791394

>>3791281
Just had some ideas and I'll rabble them up:

>1911 pistol or M1 Carbine as starting Shotgun. Remove all spread and put the damage of the multiple hitscans into just one hitscan. Not a powerhouse, but can shoot fast.

>WW1 era 1897 Trenchgun replacing Super Shotgun, basically having a fast cycle like the original shotgun, but with a bit of more spread/pellets and some more damage.

>Sten gun as Nailgun, one stream of nails, slightly slower rate of fire

>MG34 or MG42 as Super Nailgun, loud and fast stream of nails, behavior would basically be the same (I'd even keep the sound the same), firing animation basically shows a belt feeding from a drum, bipod is removed.

>Fictionalized or modified Bazooka/Panzerfaust with some kind of magazine feed, sound and behavior is the same

>Hand grenades replace grenade launcher, you just throw them by hand, they bounce, they cost 2 or 3 rocket ammo but they throw around dangerous bouncing shrapnel when they explode

>Something vaguely based on the Wolfenstein 09 particle beam for Lightning Gun, because it has the spinny thing and fires a hot dangerous beam

>Trench shovel or American fighting knife (the ones with the knuckleduster grip) replacing axe, a bit faster and a bit more damage, optionally model it after an especially cool and mean looking trench club from WW1

Then maybe expand ammo carry a bit, maybe another 50 shells, another 100 or so nails (I just never get to feel like I can let lose with and rip shit up with the SNG), rockets are fine, battery is fine. Weapons are all centered and animations remain simple.

Anyway this is just ideas off the top of my head and I know nothing about Quake modding, don't know if you could even make a weapon mod like this. Some of the models from Day Of Defeat could be used, some models would have to be made scratch (by nobody, most likely).
I just really think the aesthetic of WW1 and WW2 weapons would fit the rustic and gritty atmosphere of Quake.

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