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/vr/ - Retro Games

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>> No.3117756 [View]
File: 2.86 MB, 768x432, bordershotguns.webm [View same] [iqdb] [saucenao] [google]
3117756

Been keeping my head down for the last couple of hours to work on this.

The whole system is now no longer based on CVARS & Menus, but is now randomly generated on a per-weapon basis. That means if I throw a weapon it retains its stats if I wanna pick it back up again. For simplicity's sake I've disabled Frame Scaling & Damage Formula modifications. I'll probably make specializations for them instead, as opposed to full exposure.

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