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/vr/ - Retro Games

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>> No.8846561 [View]
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8846561

>>8846450
fug

>> No.5650609 [View]
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5650609

one underrated aspect about Eternal is that enemies seem like they deal respectable damage this time around. the player was getting clawed at constantly in the first demo and the baron fireball he caught brought him to 50 hp. he also leaps faster. same for the mancubus.

I'm honestly surprised that nearly every qualm about this game that I've read about seems to be in regard to the visuals. which is good, the more vocal people are about things, the more likely they are to do something about it. I'm glad that the HUDs are universally agreed upon to be utter trash.

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