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>> No.686710 [View]
File: 360 B, 16x99, BLCHA0.png [View same] [iqdb] [saucenao] [google]
686710

>>686693
I am not sure about that, but I do know that in the TC the bloody-hook sprite is coded to replace the Arch-vile. I decided to change it back when I went to play through, forgot about it because the bloody-hook doesn't show up in many levels and was surprised that they were there. For example, in Monster Condo, the room was filled with them
However, I do know the reason why the Arch-vile was not coded into PlayStation DOOM; it was because the team "could not do it the justice it deserves", due to it having double the frames of any other monster.

>>686703

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