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/vr/ - Retro Games

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>> No.9013217 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
9013217

>>9013198
They're stupid in an endearing way

>> No.8916035 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
8916035

>>8915753
I still got more if you want me to keep going.

>> No.8807342 [View]
File: 10 KB, 393x260, 1620902990472.png [View same] [iqdb] [saucenao] [google]
8807342

>>8806929
t.

>> No.8687728 [View]
File: 10 KB, 393x260, 1630752120535.png [View same] [iqdb] [saucenao] [google]
8687728

>>8687686

>> No.8629529 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
8629529

>>8629525
That's disgusting. I love it.

>> No.8603763 [View]
File: 10 KB, 393x260, 1618132950225.png [View same] [iqdb] [saucenao] [google]
8603763

>>8603706

>> No.8453903 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
8453903

>>8453783
>>8453789
I have no idea who lunchlunch is, but he also listed HFFM and Ad Mortem. I know 4chan has a touchy reputation so it makes me happy that at least one person likes what we've put out.

>> No.8348314 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
8348314

>>8348279
>experiencing quality
ohh yes

>> No.8293817 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
8293817

>>8293721

>> No.7496502 [View]
File: 10 KB, 393x260, 1576789825402.png [View same] [iqdb] [saucenao] [google]
7496502

Welp, shits dead with e-celeb pillowfighting, guess its bedtime. Sorry I didn't have anything for screenshot Saturday this week, but I technically already posted some stuff earlier in the week anyway :)

>> No.7141451 [View]
File: 10 KB, 393x260, 1576789825402.png [View same] [iqdb] [saucenao] [google]
7141451

>>7141425
Actually, this just gave me an idea for a minimod, wonder how easy it would be to ZScript: Aggressiveness having a fluid range, where it would be altered by things like the amount of time a target is in LoS, time since last attack, etc. Then, pair it with the spread of weapon fire, having the spread start wide (panic/reaction fire) and having it tighten depending on how long the enemy focuses in its target in between attacks.

I know there are ways of doing most of that manually with tokens and stuff, but I feel like making a universal system that constantly takes all the variables into account could make for some interesting gunplay.

>> No.6499062 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
6499062

>>6499049

>> No.6305649 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
6305649

>>6305641
I didn't think I wanted art like this until I saw it.
>his antenna thing is the shoulder cannon
perfection.

>> No.6172475 [View]
File: 10 KB, 393x260, 1576789825402.png [View same] [iqdb] [saucenao] [google]
6172475

>>6172306
This would actually be really cool in a heretic or hexen mod as some sort of levitation spell.

>> No.6082365 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
6082365

>>6082342

>> No.5431047 [View]
File: 10 KB, 393x260, 1525854330905.png [View same] [iqdb] [saucenao] [google]
5431047

redneckGDX when

>> No.5359143 [View]
File: 10 KB, 393x260, 1535895169652.png [View same] [iqdb] [saucenao] [google]
5359143

>>5357720
What are your favorite maps to test out weapon or enemy mods?

I heard from someone here that E4M1 is a good benchmark (to see how much easier or harder the game becomes), but the problem with that one is that there's no access to many of the weapons or enemies - although it can be a good one for starters.

>> No.5215594 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
5215594

>>5215589
Chocolate is like the polar opposite of vanilla you ding dong.

>> No.5199451 [View]
File: 10 KB, 393x260, 1537298692636.png [View same] [iqdb] [saucenao] [google]
5199451

>>5199317
NuWolf is developed by Machine Games, not id. Doom is (hopefully) in good hands. What we do need to worry about is Bethesda. Bethesda lost a fuckload of money from the Fallout 76 debacle. They're certainly going to force id to rush the game in order to try and recoup the losses from Fallout 76.

>> No.5051091 [View]
File: 10 KB, 393x260, caco1.png [View same] [iqdb] [saucenao] [google]
5051091

>when you're getting burnt out on doom but remember you haven't touched the multiplayer in months
>start having fun again

>> No.5018702 [View]
File: 10 KB, 393x260, 1514545529316.png [View same] [iqdb] [saucenao] [google]
5018702

>>5018680
Same.
I was surprised to see how nice everyone was here when i joined this community few years back.
I love you guys even though sometimes i swear to god it seems like it's impossible to please you

>> No.4732881 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
4732881

>classic caco in QC
>holds currently equipped weapon in his mouth
Come to think of it I think there's a pic out there of a cacodemon chewing on a keyboard

>> No.4569014 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
4569014

>>4569009
The threads can have their ups and downs but there's a reason why this place is my homeboard.

>> No.4489116 [View]
File: 10 KB, 393x260, Tiny caco.png [View same] [iqdb] [saucenao] [google]
4489116

>your OC is used for the OP image

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