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/vr/ - Retro Games

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>> No.6075534 [View]
File: 45 KB, 448x642, FamiStars10.jpg [View same] [iqdb] [saucenao] [google]
6075534

Game development pictures 8/16 bit era.
I always wonder how was it to be working in one of those studios, what kind of hardware and software was used.

>> No.4613513 [View]
File: 43 KB, 448x642, fujitsu_FMR50_super_mario_bros_3.jpg [View same] [iqdb] [saucenao] [google]
4613513

>>4613510
Higher res pic.

>> No.3806660 [View]
File: 43 KB, 448x642, FamiStars10.jpg [View same] [iqdb] [saucenao] [google]
3806660

>>3806653

>> No.3572114 [View]
File: 43 KB, 448x642, FamiStars10[1].jpg [View same] [iqdb] [saucenao] [google]
3572114

>>3571752
>Nintendo used Sharp brand TVs in development.
For the most part but there was at least one Trinitron in use during the development of SMB3.

>> No.2842712 [View]
File: 45 KB, 448x642, 1449381464262.jpg [View same] [iqdb] [saucenao] [google]
2842712

I have a laptop with HDMI out.

I want to play emulators on a CRT.

What CRT and cables do I get?

>> No.2836873 [View]
File: 43 KB, 448x642, FamiStars10.jpg [View same] [iqdb] [saucenao] [google]
2836873

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