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/vr/ - Retro Games

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>> No.8492881 [View]
File: 93 KB, 800x563, 16500-super-mario-rpg-legend-of-the-seven-stars-snes-front-cover.jpg [View same] [iqdb] [saucenao] [google]
8492881

>>8492430

>> No.8339435 [View]
File: 93 KB, 800x563, super mario rpg.jpg [View same] [iqdb] [saucenao] [google]
8339435

What the fuck happened during the making of this game that pissed off both of the developers for years afterwards?

>> No.5373665 [DELETED]  [View]
File: 93 KB, 800x563, 16500-super-mario-rpg-legend-of-the-seven-stars-snes-front-cover.jpg [View same] [iqdb] [saucenao] [google]
5373665

I always dismissed Super Mario RPG as trash because of the hideous DKC-style 3D rendered graphics, but I watched a speedrun of it recently and was shocked to discover:
>no random encounters
>action-based battle system with high skill ceiling
>great soundtrack with good sound quality by SNES standards
>great writing and localization (with jokes that are actually funny!)
>tolerable load times
I'm not actually going to play it (it's a JRPG, lol), but surely this has to be the objectively best example of the genre? Not even Chrono Trigger is this good.

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