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/vr/ - Retro Games

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>> No.2492891 [View]
File: 841 B, 320x224, [BIOS] Genesis TMSS (U).png [View same] [iqdb] [saucenao] [google]
2492891

>>2492832
In practice the SNES could draw more sprites in total but in theory it didn't have enough cpu power to move all those objects on screen. The PC Engine was even older and better than both the genesis and snes at moving sprites.
>internal rom : 1mb Genesis
The fuck does that even mean? That fucking bios screen disclaimer? Why would you grade a console for that?

>> No.1694289 [View]
File: 841 B, 320x224, [BIOS] Genesis TMSS (U).png [View same] [iqdb] [saucenao] [google]
1694289

>>1690864
>>1690884

As for non-sega cart shells, Accolade also had carts similar to EA. Early games were unlicensed and only boot on early pre-bios machines - This is the origin of the MD boot message.

I seem to recall Konami had their name branded into the back of their games and cases, but someone else can go look.

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