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>> No.8033732 [View]
File: 445 KB, 1000x588, australian-peacock-spider.jpg [View same] [iqdb] [saucenao] [google]
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>>8032507
I have to agree. It feels like a lot of these games just copy the trappings of Quake, Doom, Duke, Blood, etc. without understanding the nuances that made those games tick. I think it's a similar issue you get with ZDoom mods, where you have a much wider array of things you can do with modern engines, but people neglect the basics of what makes combat fun in retro shooters. Interesting level and enemy design are both timeless.

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