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/vr/ - Retro Games

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>> No.10368494 [View]
File: 2.80 MB, 640x480, RE3 Nem break doors.webm [View same] [iqdb] [saucenao] [google]
10368494

>> No.10323073 [View]
File: 2.80 MB, 640x480, RE3 Nem break doors.webm [View same] [iqdb] [saucenao] [google]
10323073

>>10323069
This is one of the coolest shit in the game but many people don't know, it doesn't help that this entire sequence is glitched in the PC version which most people recommend as the "definitive" version

>> No.9878702 [View]
File: 2.80 MB, 640x480, RE3 Nem break doors.webm [View same] [iqdb] [saucenao] [google]
9878702

>>9878689
What I suspect happens with that glitch: in that room Nemesis is programmed to stop caring about Carlos and just go into the next rooms to try and catch Jill; but in the PC version instead of going to the door that glitch happens. He may still succeed in reaching the next door and not glitch but it's super unlikely, like 1 time out of 10.

This makes it really hard for this entire scene (webm related) to happen in the PC version

>> No.9865176 [View]
File: 2.80 MB, 640x480, RE3 Nem break doors.webm [View same] [iqdb] [saucenao] [google]
9865176

1 and 3 are at the top, equally great for different reasons. 2 pales in comparison.

>> No.9453169 [View]
File: 2.80 MB, 640x480, RE3 Nem break doors.webm [View same] [iqdb] [saucenao] [google]
9453169

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