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>> No.2233383 [View]
File: 591 KB, 1600x900, Screenshot_Doom_20150214_214851.png [View same] [iqdb] [saucenao] [google]
2233383

It's done.

Since it uses the sword's damagetype (so that it dismembers enemies), it makes the sword kill sound whenever you kill an enemy. Not much I can do without needing to change the monster actors.

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