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>> No.5852517 [View]
File: 5 KB, 358x278, 1437407393721.png [View same] [iqdb] [saucenao] [google]
5852517

>somebody makes a map
>that guy plays it
>always picks UV
>says it's too hard

>> No.5559738 [View]
File: 5 KB, 358x278, 1437407393721.png [View same] [iqdb] [saucenao] [google]
5559738

>>5558143
>No, i meant like maybe via some PBR trickery (making surface a wall, then making second wall a sub-surface with special texture+PBR with special height and normalmapping or something)

That....might be possible.
People here have solved many of my quandarys in the past so I'll give this a bump.

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