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/vr/ - Retro Games

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>> No.4165780 [View]
File: 30 KB, 640x400, ultima v pc98.gif [View same] [iqdb] [saucenao] [google]
4165780

>>4165569
x68000 has the best Ultima 5 version and Ultima 5 is a better game than 1-3.

>> No.1647060 [View]
File: 30 KB, 640x400, ultima v pc98.gif [View same] [iqdb] [saucenao] [google]
1647060

>>1646832
> original cga
Ultima was originally on the Apple II. Only 2 and 3 even got CGA graphics on the IBM PC.

Ultima 5 on the NES looks like a poor copy of Ultima 6 and plays even worse.
The PC98 and X68k are the best looking, surprisingly leaving the FM Towns behind.

Ultima 4 on the NES needed a lot of new code because they made major changes to the game. The graphics aren't as ugly as in 3 but I don't feel like they stand out in comparison to earlier ports. The SMS was the definitive version at the time.

>> No.1248568 [View]
File: 30 KB, 640x400, ultima v pc98.gif [View same] [iqdb] [saucenao] [google]
1248568

Why was Ultima VII never released in Japan outside of the SFC/SNES port? Was it a licensing dispute between Pony Canyon and EA or Voodo Memory Management being incompatible with their computers?

In other news, the IBM and PC98 versions of Ultima V are not save compatible.

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