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>> No.4716621 [View]
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4716621

HUD's nearly done, just need to get some extra elements for stuff like the blastmaster heat meter (only visible for the Blastmaster class, obviously), a meter for crate weapon energy, and a few other things.

Other than that I think this is pretty alright, the only downside with this is you don't have an EXACT number of how much ammo you have until you equip a weapon that uses the ammo type, but Serious Sam got away with this.

Also started on the new weapon pickup system so it'll change depending on player class, I need to find a way to make that gem thingy look like it's projecting a hologram or some kinda fancy pants effect.

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