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>> No.3389808 [View]
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3389808

>>3387931
Cheers, I'll upload the first 3 maps soon, pretty much finished the 3rd, just gotta playtest a bit. I'm not as good as antnee but I'm getting better.

I'm definitely going to use the trick where you design the first map last, that way its awesome and interesting, instead of being babbies first Doom64 map.

I've been having a lot of fun with custom textures, even got some art into the crew living quarters.

Also there's a map in beta64 with a 3D floor-like bridge, I'm wondering how the hell he did it! - its map 7. I think I know what he did but i'll have to test it out... a lowered sky with passable lines and "blank" textures on the side, like a sky trick you can walk through... There is also a section in Doom64 with a similair thing - bridge above another room.

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