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>> No.6055197 [View]
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6055197

>>6055192
>into something into something
Christ I'm tired. I'm going to bed.

>> No.5826739 [View]
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5826739

>>5826719
>>5826729
>not dumping all of your WADs into one chaotic mess of a folder and then make windows associate .pk3s and WADs with a specific version of GZDoom so you break a bunch of shit and have to go into the registry editor to fix your dumbass mistake

Haha, yeah I'm the real smart one here.

>> No.5396783 [View]
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5396783

>>5396709
>Devious Devices for Doom Eternal with 100+ plugins that require it

>> No.5326541 [View]
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5326541

>>5326526
Better than GZdoom and that openAL crap that lowers the volume of sounds.
You have no idea how much of a pain in the ass it is to strike a balance with sound design between Zandy and GZdoom, if you make a loud, powerful sound in Zandy, it'll get turned down significantly in GZdoom. If you make a good crunchy sound in GZDoom, it becomes a distorted staticy too high peaked mess in Zandy.

It's a balancing act and god I miss Fmod for both sourceports.

>> No.5080737 [View]
File: 55 KB, 351x351, 1470491556173.jpg [View same] [iqdb] [saucenao] [google] [report]
5080737

>>5080732
I always get really hung up on speedmapping. I love to do it but I never get anything playable made because I focus too much on one thing for too long.

>> No.5037018 [View]
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5037018

>mfw can't get a speedmap even remotely playable in the time allotted
I'm gonna keep trying but shit this is more difficult than I thought. Good practice at least.

>> No.5014293 [DELETED]  [View]
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5014293

>mfw this thread
Christ I thought we were finally done with this schmuck.

>> No.4808234 [View]
File: 55 KB, 351x351, 1470491556173.jpg [View same] [iqdb] [saucenao] [google] [report]
4808234

>Entering: Whispering Winds
Well that was a sudden sharp decline in enjoyment. It was going so well, too.

>> No.4786569 [DELETED]  [View]
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4786569

>>4786559
They're the sarias of visual mods.

>> No.4706642 [View]
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4706642

>>4706638
I'm kinda miffed that their current iteration of their flagship series is taking a backseat while they fuck around with Fortnite and whatever else. I know games like UT are pretty niche these days but I'd just like to see it in a complete state.

>> No.4541418 [View]
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4541418

>>4541416
>Dump a bunch of images in a thread
>Unironically consider getting a pass with these fucking Captchas in the way
>The very next day 4chan fucks up

Every time.

>> No.4511598 [View]
File: 55 KB, 351x351, 1515144121062.jpg [View same] [iqdb] [saucenao] [google] [report]
4511598

>>4511410
im the kind of weird person who loves to flex their powerlevel in public
i love watching a normie's eyes glaze over as i start talking about my wads and the benefits of umdf over boom or how you should prioritize killing hitscanners first and doom is really easy to get into these days just download this sourceport oh let me tell you about this guy graf you don't know him but he's a real douche etc.

>> No.4503638 [View]
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4503638

New thread.

>>4503632
>>4503632
>>4503632

>> No.4330556 [View]
File: 55 KB, 351x351, 1470491556173.jpg [View same] [iqdb] [saucenao] [google] [report]
4330556

>Equinox Map12
>end up with 16 health in spiral staircase area
>only way out is through damaging floors with a demon mosh pit blocking the way
Guess I'm starting over

>> No.4216887 [View]
File: 55 KB, 351x351, 1448420713275.jpg [View same] [iqdb] [saucenao] [google] [report]
4216887

>the current state of zandronum servers

>> No.4198951 [View]
File: 55 KB, 351x351, 1457912347337.jpg [View same] [iqdb] [saucenao] [google] [report]
4198951

>C buttons are still small as fuck
>A/B buttons not aligned with C buttons

has someone told those stupid fuckers that when you design a controller, you dont have to let the nostalgia tell you what to do?

>> No.4077082 [View]
File: 55 KB, 351x351, 1492912106450.jpg [View same] [iqdb] [saucenao] [google] [report]
4077082

>>4077061
funnily enough i just got one today too.

>> No.3940057 [View]
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3940057

DOOM THREAD / RETRO FPS THREAD - Last thread >>3934473

DOOM/II/ULTIMATE/FINAL/64/CHEX/QUAKE/DUKE
Gameplay, WADs/Maps/Mods, Source Ports
All other retro FPS welcome
~~ Let's post like gentlemen ~~

FAQ/PASTEBIN
http://pastebin.com/hzDnLpct

SO YOU WANT TO PLAY SOME...
Doom: https://desu-usergeneratedcontent.xyz/vr/image/1467/42/1467421002740.png
Doom download: http://www.mediafire.com/file/edy3dhdbp33pdg7/IWADS.zip
Quake: https://desu-usergeneratedcontent.xyz/vr/image/1476/78/1476783249877.png
Quake pastebin (2016-06-22): http://pastebin.com/XjBHDRFw
Duke: https://desu-usergeneratedcontent.xyz/vr/image/1403/19/1403195896088.jpg
Thief: https://desu-usergeneratedcontent.xyz/vr/image/1456/09/1456095399293.jpg

== INFO/LINKS ==

OFFICIAL DOOM WIKI
http://doomwiki.org/

WHERE TO FIND WADS
Vanilla/Boom: https://www.doomworld.com/vb/wads-mods/
ZDoom: http://forum.zdoom.org/viewforum.php?f=19
/idgames: http://www.gamers.org/pub/idgames/
BT (2016-02-01): https://dl.dropboxusercontent.com/u/13513277/idgames.torrent

TUTORIALS/UTILITIES
https://pastebin.com/7vKYWYp0

SOUNDFONTS
https://pastebin.com/y0Mnk9s4

RESOURCES
https://forum.zdoom.org/viewforum.php?f=37

== /VR/DOOM COMMUNITY ==

THREAD ARCHIVES
https://desuarchive.org/vr/search/text/%22doom%20thread%22/type/op/

MAKING NEW THREADS PROPERLY
https://pastebin.com/yzwgaLp7

IMAGE DATABASE
http://vrdoom.booru.org/?page=post&s=list

OUR WADS
http://pastebin.com/5sKRiJzS
http://pastebin.com/aiEgdB3K

>> No.3890304 [View]
File: 55 KB, 351x351, 1422911946052.jpg [View same] [iqdb] [saucenao] [google] [report]
3890304

>lair of the blind ones

Can someone give me a hand here? I found two out of three vents, one of them was the one found in that awful underwater maze, and the other one I sealed in that big area where you run back and forth to collect keys from huts with those bastard crossbow guys, I've got the heart of fire talisman. I just need to find the last vent
>mfw the thought of going through this shit again to find the nuke weapon and primagen key

>> No.3884801 [View]
File: 55 KB, 351x351, 1484027039864.jpg [View same] [iqdb] [saucenao] [google] [report]
3884801

johnny doom update never ever

>> No.3824217 [View]
File: 55 KB, 351x351, 1484027039864.jpg [View same] [iqdb] [saucenao] [google] [report]
3824217

Everything from the .wad file i was working in just disappeared. Its completly empty now.

Any clues why this happened? Last thing i did was was use the map editor in slade (wich has also been reset for some reason)

>> No.3793102 [View]
File: 55 KB, 351x351, 1422911946052.jpg [View same] [iqdb] [saucenao] [google] [report]
3793102

>trying to make a knuckle crack animation using baratus hands
>no luck
>mfw

>> No.3761964 [View]
File: 55 KB, 351x351, 1422911946052.jpg [View same] [iqdb] [saucenao] [google] [report]
3761964

>going through a map, kicking ass and handling traps and monster closets with no too much trouble
>get towards the end
>fall in a pit and die because there's no way out
>have to start the map over

Plutonia's a bitch

>> No.3756015 [View]
File: 55 KB, 351x351, 1484027039864.jpg [View same] [iqdb] [saucenao] [google] [report]
3756015

>>3755971
>mfw unironically played nothing but vanilla doom 2 with risen 3D and HD textures as my first real doom expirience because i simply didn't know any better and i was 10 at the time



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